Once again, we see 55% across the board win-rate as the critical threshold. I know that I said Astrolabe didn’t affect the Ponza matchup, but that’s because of Blood Moon. And another time to see how the metagame will start settling. That’s all it takes. All Rights Reserved. Premiere Magic: The Gathering Modern Site, Late Summer Thaw: Arcum’s Astrolabe Banned, The Little Goyf That Couldn’t: Ponza vs. GRx Moon, July ’20 Brew Report, Pt. David began playing Magic during Odyssey block, quit playing Magic when Caw Blade ruled the world, and returned to Modern shortly before Deathrite was banned. It looked to me that Modern was self-correcting. However, none of them draw as an ETB. The spells in question actually play much smoother than first appears thanks to Astrolabe, which lets the deck curve Assassin’s Trophy into Teferi, Time Raveler into Huntmaster of the Fells quite smoothly. It required snow mana, which most decks in the format at the time could produce, but at the cost of trimming artifact lands, dual lands, and Urza Lands. Infinite mana and card draw … © 2018 by Cards Realm. However, it’s important again to note that Snow variants weren’t actually at the threshold, but merely approaching it. Now, there’s an opportunity to see in practice whether the argument works in theory. View All Versions Rarity, #: C, 220 Card Type: Snow Artifact Description: (S can be paid with one mana from a snow permanent.) Just like with the companion rules change. That price seemed a tad too steep in my first impression of the card. I’ve seen Jund knock Bant down to no cards in hand and nothing on the board while attacking with Kroxa, Titan of Death’s Hunger and still lose to topdecked Uro. With some luck, this signals that Wizards is finally willing to head off developing problems rather than wait until they’ve got no remaining choice. Arcum's Astrolabe. Instead, Wizards unbanned Oath of Nissa to revive the green devotion decks. Without Astrolabe, the risk of going for just basics makes itself known. ☆ Now we have many 3-color decks variants. In addition, Arcum's Astrolabe leads to other synergy by virtue of being a cheap artifact permanent, and it can be blinked or recurred for card advantage. Arcum's Not Astrolabe deck by jaapjrc. Even if it does moot a number of articles that I was planning. Regardless of whether Snow sees Astrolabe, an early Moon will stall development and constrain mana. Arcum’s Astrolabe joins Hogaak, Arisen Necropolis as the second card from Modern Horizons to be banned …in Modern. Now, there’s a risk of fetching into mana problems. Once Upon a Time had reached fairly ridiculous saturation levels when it was axed. This time something actually is banned in Modern. Can it? 2.833335. 4 Crashing Drawbridge; 1 Hedron Crawler; 4 Leaden Myr; 4 Silver Myr; 4 Arcum Dagsson; 4 Master Transmuter; Spells 16. Plus, I’m glad Sanctuary didn’t get axed for entirely selfish reasons. The artifact . As for Humans, I thought that Astrolabe’s mana fixing wouldn’t matter much. Cards like Serum Visions or Opt can cantrip, but they don’t fix mana, nor do they leave an artifact on the battlefield. Not to play Pioneer, but to watch it as a researcher. Arcum's Not Astrolabe. However, it can be cast … Furthermore, Snow decks in general, and Bant Snow specifically, had been hammered in the standings. Arcum's Astrolabe in Boros Monarch. That will have to be earned the hard way with Snow basics, and that is a risk. Expedition Map. Feb 14th League 4–1 Download; Buy; Source; Creatures 21. Unbanning Deathrite Shaman to fix Hogaak stands out. Browse through cards from Magic's entire history. Urza loved Astrolabe because it sat around to be used for mana. Add to collection Browse Alters. Gatherer is the Magic Card Database. Pro Tip! Niv-Mizzet Reborn proves that even full of clunky-looking spells, drawing that many cards is as good a combo turn as any. As for the Urza decks, I’m not sure. Teferi, Time Raveler protects the combo, bouncing problematic permanents, or allows you to bounce and replay your own value permanents, including Arcum’s Astrolabe! For evidence, I had been tracking match firing rates in the Tournament Practice Rooms on MTGO. Find out more about cookies reading our Privacy Policy, Tidespout Tyrant in the batlefield play Arcum's Astrolabe draw a card and trasnform a mana in a snow play Mana Crypt and return astrolabe to your hand, add 2 manas play astrolabe and repeat. Arcum’s Astrolabe is not the only card that has to go in Modern. Arcum's Astrolabe has had Legacy in a pretty weird place, a world where five-color decks are the ones playing Back to Basics and Blood Moon. ☆ However, older prison-style Whirza decks should be unaffected. When ~ enters the battlefield, draw a card. In longer games where you’ll have time to sculpt your manabase this is much less of a problem. 1: Claws & Fins. The mana base is, unsurprisingly, very well tuned for that specific matchup. Arcum's Astrolabe makes this tradeoff come at too low of a cost, as one Arcum's Astrolabe can often mean excellent mana for the rest of the game, without costing a card. It may be drastic, or it may be limited, but it will need to happen. This extra turn moved the matchup in Humans’ favor. Snow has too many basics to be locked out completely, so it’s a question of how much time it has, which Astrolabe didn’t really affect. Reason being: number of fetches mattered more than what was being fetched. The other thing was no unbannings. There are still lots of one-mana artifacts that cantrip in Modern. I put aggro decks as the biggest winners of the banning. Once over the surprise that Wizards felt differently, I immediately went to Astrolabe, and never felt that anything else was probable. Jund’s fallen out of the meta, and Snow was at least partially to blame (though I think Ponza’s a bigger factor). Astrolabe’s largest contribution was Ice-Fang Coatl; despite being a control deck, Bant has very little removal. Last May, Wizards massively changed the Pauper format when it banned three cards—Gush, Gitaxian Probe, and Daze—that formed the core of an extremely powerful Blue tempo deck. That didn’t stop the wild speculation, but the bar keeps rising on unbannings, so I wouldn’t get my hopes up. Four of each combo piece is likely required in a fast meta, maximizing turn four combo potential. Not because I think it’s fine in Modern, but because doing so will be a lose-lose for the stalwarts who won’t give Twin up. This is also not unexpected; there’s little left that isn’t clearly absurd and/or didn’t earn its place in actual Modern tournaments. However, that wasn’t the only consideration. The snow strategies, as we knew them, are dead. A deck with Bant’s intense color requirements will struggle to both cast its spells and turn on Coatl more often, meaning it can’t lean as heavily on it as removal. Fetching three basics over shocklands was always the right call. When Arcum's Astrolabe enters the battlefield, draw a card. That said, the UGx strategy should still be viable. NOTE: Metagame % is calculated from the unweighted average of all MTGO leagues, paper T8s/T16s, and GP/PT/Open Day 2s in the date range. There’s been another B&R Announcement. By: CKMTGPodcast, Common Knowledge Jul 02 2019 7:03am. Along with the bannings of Gush (good riddance), Gitaxian Probe, and Daze, this opened the door to a whole slew of new options. It’s exactly what I thought would happen when the announcement came out. There’s been an argument that instead of banning cards, Wizards should prioritize unbanning cards to fix problems. 1, T: Add one mana of any color. But for copyright concerns, I would have led off this article with the lyrics to “Another One Bites the Dust.” I hope perfectly reasonable intellectual property law is happy with itself. [[Jeskai Ascendancy]] combo fueled by [[Emry, Lurker of the Loch]] and a bunch of artifacts. Set Price Alerts Price Chart. Jund wants to 1-for-1 with value until opponents lack the resources needed to win. allowed for a large color variation in the format. Arcum's Astrolabe Snow Artifact (can be paid with one mana from a snow permanent.) Modern Horizons. As mentioned, Ponza has a good matchup against Bant Snow because of its impressive threats combined with Blood Moon effects. Magic: The Gathering and its respective properties are copyright Wizards of the Coast. It leans on counterspells and Coatl to cover this weakness. The strategy of Coatl, Archmage’s Charm, Uro, Titan of Nature’s Wrath, and planeswalkers is powerful enough to survive. Of course, this could be entirely down to Magic play being down across the board with paper on hold and Wizards needing to reinject life into formats. While everyone took it as given that Astrolabe would be banned, there was additional speculation that more could be banned. Without, it’s turn three at best. $ 4.78. Tidespout Tyrant in the batlefield play Arcum's Astrolabe draw a card and trasnform a mana in a snow play Mana Crypt and return astrolabe to your hand, add 2 manas play astrolabe … No other card can quite fill the void left by that little trinket. I’d only done Ponza and Humans when the announcement came down, so I’ll only speak to those matchups. Snow needed more fetchable shocklands more often to hit its color requirements. If you want to go into the queues day one and try to grind people into dust, Boros Monarch is a good place to start. It’s particularly bad when critical Spirits with hexproof get sniped. Arcum’s Astrolabe leads to other synergy by virtue of being a cheap artifact permanent, and it can be blinked or recurred for card advantage. Not because I suspected a banning, but because I was trying to quantify its impact on various matchups. If this is the case, we may never have to suffer through a Hogaak Summer or Eldrazi Winter again. Ultimately, it wasn’t Snow’s win percentage that did Astrolabe in, but the environment it created. I’ve always been ambivalent towards Pioneer: On the one hand, I had a lot of Pioneer decks laying around by happenstance; on the other, I think a format of Wizards’ Greatest Standard Mistakes is doomed to either collapse or be turned into Modern-lite. Goblins has cooled down into just another deck in the pack, but with the metagame settling after the ban, and further tuning of the Goblin deck, it has been back on the rise. Legends of Runeterra and its respective properties are copyright Riot Games. A turn 2 Moon is killer with or without Astrolabe. Arcum's Not Astrolabe deck by azaghal1. 4 Crashing Drawbridge; 1 Hedron Crawler; 4 Leaden Myr; 4 Silver Myr; 4 Arcum Dagsson; 4 Master Transmuter; Spells 16. So that’s nice. Clearly, I was incorrect in my assessment. I win either way! Arcum’s Astrolabe is an insanely powerful card as it cycles and fixes all your mana troubles for the low cost of one mana. As far as Wizards was concerned, Snow was trending strongly enough towards needing a ban eventually. Thus, the spell suite must be retooled as well. Various combo decks are dominating the format, and players are bored. It only takes 30 seconds to sign up. Arcum's Astrolabe - {S} Snow Artifact. Bant, Sultai, or Temur midrange are not. That same manabase can’t achieve the same impact in a shorter game, and will need retooling. Combo Tidespout Tyrant +Mana Crypt +Arcum's Astrolabe . Losing Astrolabe will not significantly impact Snow’s matchup against Ponza. We use cookies to ensure the functionality of our website, to personalize content and advertising, to provide social media features, and to analyze our traffic. This is a weird banning. Modern players, though will surely enjoy the opportunity to play regular old basic lands without feeling silly or inadequate. Since I'm a Boros Monarch player for a long time, I begin to think how to fit that card in the deck. Additionally, it’s a value target for both of our combo pieces, ensuring that each is still playable even when we are not comboing. Arcum’s Astrolabe is a card that when spoiled, I honestly didn’t think much of. Either it’s still too good (as I think) and will be rebanned, breaking their hearts, or they’re right and the format has moved on enough that Twin’s not actually good anymore; then, they get their hearts broken that their love’s gone forever. With the banning of Arcum’s Astrolabe in July of 2020, artifact aficionados everywhere were left with a snowflake-shaped hole in their hearts. Urza has too many lines of text to just drop out of Modern, but he’s losing so many tools that he’s starting to approach fair territory. Modern Horizons, which was released last summer, was intended as a way for Wizards to introduce powerful cards to Modern without running the … ☆ It was very un-fun, but wasn’t really having an impact when it got axed. Unless Humans is running Magus of the Moon, it can’t attack Snow’s mana. Arcum's Astrolabe - {S} Snow Artifact When ~ enters the battlefield, draw a card. I took a stock Bant Snow control list, subbed out Astrolabe for Serum Visions, and started testing against various gauntlet decks to see how Astrolabe affected the matchups. However, the strains of having a basic-heavy manabase in a three-color deck, especially with such intense color requirements, definitely showed in the Humans testing. See cards from the most recent sets and discover what players just like you are saying about them. Choose Printing (2 Total) Sign up to add this card to your Inventory, Wishlist or Tradelist, and to start creating decks with it. Prophetic Prism is one of the best utility cards in our format and to see another take on the card makes me very optimistic about Pauper Future. The next winner is Jund. Then, along came Arcum’s Astrolabe, a true mana-fixer that can be slotted into practically any strategy and helped stabilize those mana bases in a way we had not seen properly done before. Arcum's Not Astrolabe. It does not only fix your mana better than Fetchlands or Gainlands but it also replaces itself and because it comes into play untapped, fixing your mana quicker. Modern fired a minimum 3x more often than Pioneer, usually 5x or more. I don’t get why this is such a problem, especially with General Kudro and Scavenging Ooze available as maindeck options. Unsurprisingly, a major drawback of the four color list is the manabase. And we can all just move on. Thus, I have doubts that the midrange value Urza decks will be successful. Looks like Arcum’s Astrolabe wasn’t the reason Simic-based control was really stupid in Modern. Arcum's Astrolabe. Snow must have really been tearing it up in the Leagues for that statistic to be true. When Arcum's Astrolabe enters the battlefield, draw a card., : Add one mana of any color. Without early Moon and lots of pressure, Snow eventually pulls itself out thanks to all the basics and cantrips and comes back. My data indicated that the metagame was overall healthy. BREW. The initial list doesn’t count. This one-mana common from Modern Horizons proved to be one of the set's most powerful cards. It allowed the best decks to run on a Blue Xerox mana base and splash all the best cards while also circumventing the typical drawback of duals entering tapped. With UGx taken down a peg, Jund has a chance to reclaim some ground. Someoldguy’s Boros Monarch October 20th Pauper Playoff Top 4 Data is tracked in the Top Decks page, which you can browse for more details. Not sure about snow mana. Fortunately, some of that work is relevant to the bannings, as we’ll soon see. While Modern is seeing a significant banning, the bigger story is what didn’t happen: absolutely everyone was expecting a big change for Pioneer. Arcum’s Astrolabe leads to other synergy by virtue of being a cheap artifact permanent, and it can be blinked or recurred for card advantage. Astrolabe was just bulk and not critical to anything they were doing. $ 0.17. Paper ($) MTGO (TIX) … ☆ Updated Oct 01, 2019 by vomitpile using our MTG Deck Builder. However, Astrolabe’s fixing was very important here because Humans punishes stumbles. As noted, there’s no way to cheat on Coatl’s deathtouch anymore with Astrolabe. Given their mediocre performance in the Challenges and Preliminaries, I’m very surprised that Snow was anywhere close to that level. (0). Meanwhile, Uro, Titan of Nature’s Wrath, the card that seemed to be in contention for banning at this time, faded for a short time before slowly, bringing on a new age of slow rolling mid-late game powerhouse decks, along with Field of the Dead and Mystic Sanctuary. Wizards’ primary ones were non-statistic factors and premonitions of looming problems: While there’s nothing intrinsically bad about multicolor “good stuff” decks having a place in the metagame, their power and flexibility is usually counterbalanced by making concessions in their mana bases…, Arcum’s Astrolabe makes this tradeoff come at too low of a cost…. ☆ Coatl props up UGx, and Spirits doesn’t have good answers. The reason is that the Snow manabase isn’t going to work without Astrolabe. Astrolabe was the logical target for a ban, having found its way into a lot of decks and being the object of many player’s hatred. Mana should be a sticking point for good stuff decks, and Astrolabe facilitated some otherwise suspect manabases being highly successful.
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