list of spells that can be twinned 5e

There’s a good chance all three subclasses will have high Dexterity, so you don’t have to worry about buffing another ability score. When you attack something in dim light or darkness, you get advantage on the attack. Pretty much any buff spell is begging to be twinned. Subtle an Enemies Abound onto someone for hilarious shenanigans where ever you are. If you can find a Flame Tongue or a different magic weapon with lots of damage dice, you may want to simply use that instead. Having played Warlocs before, I like spamming the Agonizing E-Blast combo for most combat situations, which makes Quickened Spell my first choice for metamagic. However when you have access to eldritch blast, the Agonizing Blast invocation, and hex… you’ll usually have better damage-dealing options. Using your Twinned Spell and Quickened Spell metamagics, you can cast up to 3 blade cantrips in a turn, which is nothing to sneeze at. Heat Metal to put the pain on two armoured brutes. Video games, movies, TV shows, cartoons, anime, toys, comics, and so much more. Spike Growth targets the ground but creatures take the damage. If you have the sorcery points to burn, you can cast shadow blade, then use your action to cast the booming blade cantrip twice with your Twinned Spell metamagic (Twinned Spell doesn’t work with green flame blade, sadly). I really like RP potential of Subtle Spell if I can make it work without sub-optimizing too much. Twinned Witch Bolt should work, as you are only casting the spell once, but modifying it to target two creatures. I've edited to correct. You know two 1st-level Spells of your choice from the Sorcerer spell list. Then again, twinned spell mentions "at it's current level" which you could interpret as the original level or the level you cast it at. That frees up your spell slots to cast haste for more attacks and another bonus to defense. Cookies help us deliver our Services. Spike Growth can't be twinned as it doesn't target 1 creature. Spells for a RP Sorcerer if I choose Subtle Spell: 1st level--Disguise Self for mid-conversation costume change to hide the stole McGuffin. Would Invisibility be a bad choice? The target of the spell is still an area, try to munchin/rules lawyer all you want but you are wrong. the ground does not make a saving throw. Witch bolt's range seems sketchy. If you’re lucky enough to have a Shadow Sorcerer in your party, they could cast the darkness spell for you. It’s a simple melee weapon that anyone who casts the spell is proficient with. If they don't, Firebolt x2. It does make for a fun melee option for non-Pact of the Blade warlocks. Miniman Miniman. Since this campaign was meant to be inbetween a different campaign because a party member wasn't available for a period of time I doubt I'll reach level 5 before the campaign ends so I'm pretty much stuck with Twinned spell and whichever spells are available for cantrips and level 1 and 2 spell slots. Our campaign is a caravan travelling through dangerous areas and we've only encountered height once, really. Shadow Blade was one of the many spells added to 5th Edition in Xanathar’s Guide to Everything. So it’s not as good as on an Eldritch Knight. Shadow blade could be used in your off-hand if you want to dual-wield, but none of your Blade Pact invocations work with it either. Because of this I want to know what spells will be useful that I can also use with Twinned spell. D&D 5e has plenty of cool spells. A select few spells … Continue reading "Dungeons and Dragons 5E Bonus Action Spells List: Boost Your Spellcasting!" The spell is quite nice for Eldritch Knights. Shadow blade has some use here, mainly for the Bladesinger wizard, the College of Swords Bard, and the College of Valor Bard. Hey Matt Mercer you mentioned that you spend about two hours of prep for an hour of gameplay. -if you are looking to cheaply deal dmg twinning a cantrip can do that for you, remember it is only 1 point for an extra d6-d10 dmg plus at higher lvls your cantrips also scale so they might even be better than twinning a first lvl spell. That means you run the risk of losing it if you take too much damage. Once you reach 13th level and get 3rd level spell slots, you can now make a shadow blade that deals 3d8 damage on a hit. If yes, the spell can’t be twinned. Your damage output relies a lot more on your Sneak Attack. That damage increases when you cast it with a higher-level slot, up to 5d8 for a 7th level or higher spell slot.

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